Android PictureInPicture Sample (Kotlin) =================================== This sample demonstrates basic usage of Picture-in-Picture mode for handheld devices. The sample plays a video. The video keeps on playing when the app is turned in to Picture-in-Picture mode. On Picture-in-Picture screen, the app shows an action item to pause or resume the video. Introduction ------------ As of Android O, activities can launch in [Picture-in-Picture (PiP)][1] mode. PiP is a special type of [multi-window][2] mode mostly used for video playback. The app is *paused* when it enters PiP mode, but it should continue showing content. For this reason, you should make sure your app does not pause playback in its [onPause()][3] handler. Instead, you should pause video in [onStop()][4]. For more information, see [Multi-Window Lifecycle][5]. To specify that your activity can use PIP mode, set `android:supportsPictureInPicture` to `true` in the manifest. (Beginning with the O Developer Preview, you do not need to set `android:resizeableActivity` to `true` if you are supporting PIP mode, either on Android TV or on other Android devices; you only need to set `android:resizeableActivity` if your activity supports other multi-window modes.) You can pass a [PictureInPictureParams][6] to [enterPictureInPictureMode()][7] to specify how an activity should behave when it is in PiP mode. You can also use it to call [setPictureInPictureParams()][8] and update the current behavior. If the app is in not PiP mode, it will be used for later call of [enterPictureInPictureMode()][7]. With a [PictureInPictureParams][6], you can specify aspect ratio of PiP activity and action items available for PiP mode. The aspect ratio is used when the activity is in PiP mode. The action items are used as menu items in PiP mode. You can use a [PendingIntent][9] to specify what to do when the item is selected. [1]: https://developer.android.com/guide/topics/ui/multi-window.html [2]: https://developer.android.com/guide/topics/ui/picture-in-picture.html [3]: https://developer.android.com/reference/android/app/Activity.html#onPause() [4]: https://developer.android.com/reference/android/app/Activity.html#onStop() [5]: https://developer.android.com/guide/topics/ui/multi-window.html#lifecycle [6]: https://developer.android.com/reference/android/app/PictureInPictureParams.html [7]: https://developer.android.com/reference/android/app/Activity.html#enterPictureInPictureMode(android.app.PictureInPictureParams) [8]: https://developer.android.com/reference/android/app/Activity.html#setPictureInPictureParams(android.app.PictureInPictureParams) [9]: https://developer.android.com/reference/android/app/PendingIntent.html Pre-requisites -------------- - Android SDK 26 - Android Build Tools v26.0.2 - Android Support Repository Screenshots ------------- Getting Started --------------- This sample uses the Gradle build system. To build this project, use the "gradlew build" command or use "Import Project" in Android Studio. Support ------- - Google+ Community: https://plus.google.com/communities/105153134372062985968 - Stack Overflow: http://stackoverflow.com/questions/tagged/android If you've found an error in this sample, please file an issue: https://github.com/googlesamples/android-PictureInPicture Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details. License ------- Copyright 2017 The Android Open Source Project, Inc. Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.