Name ANGLE_create_surface_swap_interval Name Strings EGL_ANGLE_create_surface_swap_interval Contributors Jamie Madill Contacts Jamie Madill (jmadill 'at' google.com) Status Draft Version Version 1, Aug 16, 2021 Number EGL Extension #?? Dependencies Requires EGL 1.5. Written against the EGL 1.5 specification. Overview This extension allows the user to create a surface with a specified swap interval, instead of first creating the surface then using eglSwapInterval to change the default. In some cases this can lead to less reconfiguration during surface initialization. New Types None New Procedures and Functions None New Tokens Accepted as an attribute name in the <*attrib_list> argument to eglCreateWindowSurface: EGL_SWAP_INTERVAL_ANGLE 0x322F Additions to the EGL 1.5 Specification Append to section 3.5.1 "Creating On-Screen Rendering Surfaces" EGL_SWAP_INTERVAL_ANGLE specifies the initial swap interval used when that will elapse before a buffer swap takes place. The default value of EGL_SWAP_INTERVAL_ANGLE is 1. Errors None New State None Conformance Tests TBD Issues None Revision History Rev. Date Author Changes ---- ------------- --------- ---------------------------------------- 1 Aug 16, 2021 jmadill Initial version