Name ANGLE_metal_create_context_ownership_identity Name Strings EGL_ANGLE_metal_create_context_ownership_identity Contributors John Cunningham, Apple Contacts John Cunningham, Apple (johncunningham 'at' apple.com) Status Draft Version Version 1, December 13, 2021 Number EGL Extension TBD Dependencies This extension is written against the wording of the EGL 1.5 specification. Overview This extension allows for the creation of OpenGL ES contexts that have an associated task id. The task id will be used to attribute GPU memory back to the ownership task. New Types None New Procedures and Functions None New Tokens Accepted as an attribute name in the <*attrib_list> argument to eglCreateContext: EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE 0x34D2 Additions to the EGL Specification None. New Behavior To request that a context attribute GPU memory to a particular task id, use the attribute EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE. Issues None Revision History Version 1, 2021/12/13 - first draft.