Name ANGLE_surface_d3d_texture_2d_share_handle Name Strings EGL_ANGLE_surface_d3d_texture_2d_share_handle Contributors Vladimir Vukicevic Daniel Koch Contacts Vladimir Vukicevic (vladimir 'at' pobox.com) Status Complete Implemented (ANGLE r558) Version Version 2, December 21, 2010 Number EGL Extension #29 Dependencies Requires the EGL_ANGLE_query_surface_pointer extension. This extension is written against the wording of the EGL 1.4 Specification. Overview Some EGL implementations generate EGLSurface handles that are backed by Direct3D 2D textures. For such surfaces, a D3D share handle can be generated, allowing access to the same surface from the Direct3D API. New Types None New Procedures and Functions None New Tokens Accepted in the parameter of eglQuerySurfacePointerANGLE: EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors) Add to table 3.5, "Queryable surface attributes and types": Attribute Type Description --------- ---- ----------- EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE pointer Direct3D share handle Add before the last paragraph in section 3.5, "Surface attributes": "Querying EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE returns a Direct3D share handle, or NULL if a share handle for the surface is not available. The share handle must be queried using eglQuerySurfaceAttribPointerANGLE. Before using a Direct3D surface created with this share handle, ensure that all rendering to the EGLSurface with EGL client APIs has completed. The Direct3D share handle may be passed as the pSharedHandle parameter of the Direct3D9Ex CreateTexture function, or via the Direct3D10 OpenSharedResource function. If used with Direct3D 9, the level argument to CreateTexture must be 1, and the dimensions must match the dimensions of the EGL surface. If used with Direct3D 10, OpenSharedResource should be called with the ID3D10Texture2D uuid to obtain an ID3D10Texture2D object. Issues Revision History Version 3, 2011/02/11 - publish Version 2, 2010/12/21 - renamed token to EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE (adding "2D") - renamed extension to ANGLE_surface_d3d_texture_2d_share_handle - added language about supported usage of the shared handle from D3D Version 1, 2010/12/07 - first draft.