# SystemUI “Everything you see in Android that's not an app” SystemUI is a persistent process that provides UI for the system but outside of the system_server process. Inputs directed at sysui (as opposed to general listeners) generally come in through IStatusBar. Outputs from sysui are through a variety of private APIs to the android platform all over. ## SystemUIApplication When SystemUIApplication starts up, it instantiates a Dagger graph from which various pieces of the application are built. To support customization, SystemUIApplication relies on the AndroidManifest.xml having an `android.app.AppComponentFactory` specified. Specifically, it relies on an `AppComponentFactory` that subclases `SystemUIAppComponentFactoryBase`. Implementations of this abstract base class must override `#createSystemUIInitializer(Context)` which returns a `SystemUIInitializer`. `SystemUIInitializer` primary job in turn is to intialize and return the Dagger root component back to the `SystemUIApplication`. Writing a custom `SystemUIAppComponentFactoryBase` and `SystemUIInitializer`, should be enough for most implementations to stand up a customized Dagger graph, and launch a custom version of SystemUI. ## Dagger / Dependency Injection See [dagger.md](docs/dagger.md) and https://dagger.dev/. ## CoreStartable The starting point for most of SystemUI code is a list of classes that implement `CoreStartable` that are started up by SystemUIApplication. CoreStartables are like miniature services. They have their `#start` method called after being instantiated, and a reference to them is stored inside SystemUIApplication. They are in charge of their own behavior beyond this, registering and unregistering with the rest of the system as needed. `CoreStartable` also receives a callback for `#onBootCompleted` since these objects may be started before the device has finished booting. `CoreStartable` is an ideal place to add new features and functionality that does not belong directly under the umbrella of an existing feature. It is better to define a new `CoreStartable` than to stick unrelated initialization code together in catch-all methods. CoreStartables are tied to application startup via Dagger: ```kotlin class FeatureStartable @Inject constructor( /* ... */ ) : CoreStartable { override fun start() { // ... } } @Module abstract class FeatureModule { @Binds @IntoMap @ClassKey(FeatureStartable::class) abstract fun bind(impl: FeatureStartable): CoreStartable } ``` Including `FeatureModule` in the Dagger graph such as this will ensure that `FeatureStartable` gets constructed and that its `#start` method is called. ## IStatusBar CommandQueue is the object that receives all of the incoming events from the system_server. It extends IStatusBar and dispatches those callbacks back any number of listeners. The system_server gets a hold of the IStatusBar when StatusBar calls IStatusBarService#registerStatusBar, so if StatusBar is not included in the XML service list, it will not be registered with the OS. CommandQueue posts all incoming callbacks to a handler and then dispatches those messages to each callback that is currently registered. CommandQueue also tracks the current value of disable flags and will call #disable immediately for any callbacks added. There are a few places where CommandQueue is used as a bus to communicate across sysui. Such as when StatusBar calls CommandQueue#recomputeDisableFlags. This is generally used a shortcut to directly trigger CommandQueue rather than calling StatusManager and waiting for the call to come back to IStatusBar. ### [com.android.systemui.util.NotificationChannels](/packages/SystemUI/src/com/android/systemui/util/NotificationChannels.java) Creates/initializes the channels sysui uses when posting notifications. ### [com.android.systemui.keyguard.KeyguardViewMediator](/packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java) Manages keyguard view state. ### [com.android.systemui.recents.Recents](/packages/SystemUI/src/com/android/systemui/recents/Recents.java) Recents tracks all the data needed for recents and starts/stops the recents activity. It provides this cached data to RecentsActivity when it is started. ### [com.android.systemui.volume.VolumeUI](/packages/SystemUI/src/com/android/systemui/volume/VolumeUI.java) Registers all the callbacks/listeners required to show the Volume dialog when it should be shown. ### [com.android.systemui.status.phone.CentralSurfaces](/packages/SystemUI/src/com/android/systemui/status/phone/CentralSurfaces.java) This shows the UI for the status bar and the notification shade it contains. It also contains a significant amount of other UI that interacts with these surfaces (keyguard, AOD, etc.). CentralSurfaces also contains a notification listener to receive notification callbacks. ### [com.android.systemui.usb.StorageNotification](/packages/SystemUI/src/com/android/systemui/usb/StorageNotification.java) Tracks USB status and sends notifications for it. ### [com.android.systemui.power.PowerUI](/packages/SystemUI/src/com/android/systemui/power/PowerUI.java) Tracks power status and sends notifications for low battery/power saver. ### [com.android.systemui.media.RingtonePlayer](/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java) Plays ringtones. ### [com.android.systemui.keyboard.KeyboardUI](/packages/SystemUI/src/com/android/systemui/keyboard/KeyboardUI.java) Shows UI for keyboard shortcuts (triggered by keyboard shortcut). ### [com.android.systemui.shortcut.ShortcutKeyDispatcher](/packages/SystemUI/src/com/android/systemui/shortcut/ShortcutKeyDispatcher.java) Dispatches shortcut to System UI components. ### @string/config_systemUIVendorServiceComponent Component allowing the vendor/OEM to inject a custom component. ### [com.android.systemui.util.leak.GarbageMonitor$Service](/packages/SystemUI/src/com/android/systemui/util/leak/GarbageMonitor.java) Tracks large objects in sysui to see if there are leaks. ### [com.android.systemui.LatencyTester](/packages/SystemUI/src/com/android/systemui/LatencyTester.java) Class that only runs on debuggable builds that listens to broadcasts that simulate actions in the system that are used for testing the latency. ### [com.android.systemui.globalactions.GlobalActionsComponent](/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsComponent.java) Shows the global actions dialog (long-press power). ### [com.android.systemui.ScreenDecorations](/packages/SystemUI/src/com/android/systemui/ScreenDecorations.java) Draws decorations about the screen in software (e.g. rounded corners, cutouts). ### [com.android.systemui.biometrics.BiometricDialogImpl](/packages/SystemUI/src/com/android/systemui/biometrics/BiometricDialogImpl.java) Biometric UI. ### [com.android.systemui.wmshell.WMShell](/packages/SystemUI/src/com/android/systemui/wmshell/WMShell.java) Delegates SysUI events to WM Shell controllers. --- * [Plugins](/packages/SystemUI/docs/plugins.md) * [Demo Mode](/packages/SystemUI/docs/demo_mode.md)