# OpenGL ES 2.0 Tests to exclude when Testing ANGLE. # http://anglebug.com/2796 dEQP-GLES2.functional.clipping.point.wide_point_clip dEQP-GLES2.functional.clipping.point.wide_point_z_clip dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_center dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_corner dEQP-GLES2.functional.rasterization.primitives.points dEQP-GLES2.functional.shaders.builtin_variable.pointcoord