# dEQP-GLES3.stress set(DEQP_GLES3_STRESS_SRCS es3sStressTests.hpp es3sStressTests.cpp es3sMemoryTests.hpp es3sMemoryTests.cpp es3sOcclusionQueryTests.hpp es3sOcclusionQueryTests.cpp es3sSyncTests.hpp es3sSyncTests.cpp es3sLongRunningTests.hpp es3sLongRunningTests.cpp es3sSpecialFloatTests.hpp es3sSpecialFloatTests.cpp es3sDrawTests.hpp es3sDrawTests.cpp es3sVertexArrayTests.hpp es3sVertexArrayTests.cpp es3sLongShaderTests.hpp es3sLongShaderTests.cpp es3sLongRunningShaderTests.cpp es3sLongRunningShaderTests.hpp ) PCH(DEQP_GLES3_STRESS_SRCS ../../pch.cpp) add_library(deqp-gles3-stress STATIC ${DEQP_GLES3_STRESS_SRCS}) target_link_libraries(deqp-gles3-stress deqp-gl-shared glutil tcutil ${DEQP_GLES3_LIBRARIES})