# Cronet DataSource module This module provides an [HttpDataSource][] implementation that uses [Cronet][]. Cronet is the Chromium network stack made available to Android apps as a library. It takes advantage of multiple technologies that reduce the latency and increase the throughput of the network requests that your app needs to work. It natively supports the HTTP, HTTP/2, and HTTP/3 over QUIC protocols. Cronet is used by some of the world's biggest streaming applications, including YouTube, and is our recommended network stack for most use cases. [HttpDataSource]: https://exoplayer.dev/doc/reference/com/google/android/exoplayer2/upstream/HttpDataSource.html [Cronet]: https://developer.android.com/guide/topics/connectivity/cronet ## Getting the module The easiest way to get the module is to add it as a gradle dependency: ```gradle implementation 'com.google.android.exoplayer:extension-cronet:2.X.X' ``` where `2.X.X` is the version, which must match the version of the other media modules being used. Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the [top level README][]. [top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md ## Using the module Media components request data through `DataSource` instances. These instances are obtained from instances of `DataSource.Factory`, which are instantiated and injected from application code. If your application only needs to play http(s) content, using the Cronet extension is as simple as updating `DataSource.Factory` instantiations in your application code to use `CronetDataSource.Factory`. If your application also needs to play non-http(s) content such as local files, use: ``` new DefaultDataSourceFactory( ... /* baseDataSourceFactory= */ new CronetDataSource.Factory(...) ); ``` ## Cronet implementations To instantiate a `CronetDataSource.Factory` you'll need a `CronetEngine`. A `CronetEngine` can be obtained from one of a number of Cronet implementations. It's recommended that an application should only have a single `CronetEngine` instance. ### Available implementations #### Google Play Services By default, this module depends on `com.google.android.gms:play-services-cronet`, which loads an implementation of Cronet from Google Play Services. When Google Play Services is available, this approach is beneficial because: * The increase in application size is negligible. * The implementation is updated automatically by Google Play Services. The disadvantage of this approach is that the implementation is not usable on devices that do not have Google Play Services. Unless your application also includes one of the alternative Cronet implementations described below, you will not be able to instantiate a `CronetEngine` in this case. Your application code should handle this by falling back to use `DefaultHttpDataSource` instead. #### Cronet Embedded Cronet Embedded bundles a full Cronet implementation directly into your application. To use it, add an additional dependency on `org.chromium.net:cronet-embedded`. Cronet Embedded adds approximately 8MB to your application, and so we do not recommend it for most use cases. That said, use of Cronet Embedded may be appropriate if: * A large percentage of your users are in markets where Google Play Services is not widely available. * You want to control the exact version of the Cronet implementation being used. #### Cronet Fallback There's also a fallback implementation of Cronet, which uses Android's default network stack under the hood. It can be used by adding a dependency on `org.chromium.net:cronet-fallback`. This implementation should *not* be used with `CronetDataSource`, since it's more efficient to use `DefaultHttpDataSource` directly in this case. When using Cronet Fallback for other networking in your application, use the more advanced approach to instantiating a `CronetEngine` described below so that you know when your application's `CronetEngine` has been obtained from the fallback implementation. In this case, avoid `CronetDataSource` and use `DefaultHttpDataSource` instead. ### CronetEngine instantiation Cronet's [Send a simple request][] page documents the simplest way of building a `CronetEngine`, which is suitable if your application is only using the Google Play Services implementation of Cronet. For cases where your application also includes one of the other Cronet implementations, you can use `CronetProvider.getAllProviders` to list the available implementations. Providers can be identified by name: * `CronetProviderInstaller.PROVIDER_NAME`: Google Play Services implementation. * `CronetProvider.PROVIDER_NAME_APP_PACKAGED`: Embedded implementation. * `CronetProvider.PROVIDER_NAME_FALLBACK`: Fallback implementation. This makes it possible to iterate through the providers in your own order of preference, trying to build a `CronetEngine` from each in turn using `CronetProvider.createBuilder()` until one has been successfully created. This approach also allows you to determine when the `CronetEngine` has been obtained from Cronet Fallback, in which case you can avoid using `CronetDataSource` whilst still using Cronet Fallback for other networking performed by your application. [Send a simple request]: https://developer.android.com/guide/topics/connectivity/cronet/start ## Links * [Javadoc][] [Javadoc]: https://exoplayer.dev/doc/reference/index.html